nil::crypto3::zk::components::blueprint_variable_vector< FieldType > Member List

This is the complete list of members for nil::crypto3::zk::components::blueprint_variable_vector< FieldType >, including all inherited members.

allocate(blueprint< field_type > &bp, const std::size_t n)nil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
blueprint_variable_vector()nil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
blueprint_variable_vector(std::size_t count, const blueprint_variable< field_type > &value)nil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
blueprint_variable_vector(typename contents::const_iterator first, typename contents::const_iterator last)nil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
blueprint_variable_vector(typename contents::const_reverse_iterator first, typename contents::const_reverse_iterator last)nil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
fill_with_bits(blueprint< field_type > &bp, const std::vector< bool > &bits) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
fill_with_bits_of_field_element(blueprint< field_type > &bp, const field_value_type &r) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
fill_with_bits_of_ulong(blueprint< field_type > &bp, const unsigned long i) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
fill_with_field_elements(blueprint< field_type > &bp, const std::vector< field_value_type > &vals) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
get_bits(const blueprint< field_type > &bp) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
get_field_element_from_bits(const blueprint< field_type > &bp) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline
get_vals(const blueprint< field_type > &bp) constnil::crypto3::zk::components::blueprint_variable_vector< FieldType >inline